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Scene editor - Scene Camera settings window does not close immediately w...
Steps to reproduce: 1. Have the Scene editor be in opened of the editor, and undock it from the main editor window 2. Click on the S... Read more
CanvasGroup does not ignore parent CanvasGroup Alpha == 0 when parent is...
How to reproduce:1. Open the attached project "2022.3_Test_CanvasGroup.zip"2. Open Assets/Scenes/SampleScene.unity Expected results:... Read more
Changing CustomBinding attributes is erratic when Label value is being c...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/ExampleVisualTreeAsset“ using U... Read more
Project settings, Graphics - HDRP - Font style
!image-2024-02-01-18-35-24-643.png|width=1261,height=762! Read more
Project settings, Graphics - Reset button at the top
!image-2024-02-01-18-33-31-570.png|width=1799,height=846! Read more
Project settings, Graphics - Font style
!image-2024-02-01-18-30-33-592.png! Read more
Project settings, Graphics - 3 dots button inaccurate pattern
!image-2024-02-01-18-27-20-603.png|width=730,height=563! Read more
Project settings, Graphics - Tabulation containers
Tabulation containers makes hierarchy confusing: !image-2024-02-01-18-20-46-129.png|width=691,height=551! Read more
Project settings, Graphics - Copy spacing
!image-2024-02-01-18-17-00-867.png|width=825,height=565! Read more
Package Manager: Error while getting product update details: Failed to p...
h5. DescriptionSince the introduction of hosting UPM packages on the Asset Store, we received reports from users getting an error at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS