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Cannot navigate Project window using arrow keys after renaming an Asset ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select the “Assets/Asset1” Asset and open its co... Read more
Tilemap's tiles are invisible when it's Transform's Rotation X value is ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/TestIndoorScene“ Scene3. In the Hierarchy windo... Read more
Vector2 and Vector3 properties don’t have property locks in the Inspecto...
How to reproduce:1. Open the attached “Vector.zip” project2. Select “Shader Graphs_New Shader Graph.mat”3. Move a cursor a bit to th... Read more
Select Preset Window Dropdown Menu animation freezes or stops repainting...
Steps to reproduce: 1. Open or create any Project 2. Create a Cube GO in the Hierarchy and open the "Select Preset" Menu from the In... Read more
OnActiveBuildTargetChanged is not called when changing the build platform
How to reproduce:1. Open the “IActiveBuildTargetChanged“ project2. Open Build Settings3. In the Build Settings, select a different p... Read more
[Android] Video freezes when built for Android with specific project
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
UI element is not displayed when Canvas Render Mode is set to Screen Spa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/OutdoorsScene.unity” Scene3. Select “Canvas” GameObjec... Read more
Editor crashes on libetc_init when changing WebGL Texture Format to "RGB...
Reproduction steps:1. Open "ReproProject"2. Select the “Assets/Texture With Alpha“ Texture3. Change the Format in WebGL settings to ... Read more
[iOS] ProjectCapabilityManager.AddHealthKit doesn't correctly add Health...
Steps to reproduce: Open attached project (healthkit_test.zip) Switch to iOS Make a build Actual results: HealthKit capability is no... Read more
Player receives Dualsense input when the Player is unfocused
How to reproduce:1. Open the user-attached project “My project”2. Build And Run the project3. Unfocus from the Player to another win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS