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Noise Nodes do not update after connecting a time node to them in Shader...
How to reproduce:1. Create a new 3D Cross-Platform (URP) Project2. Create a new Shader Graph (Right-click in the Project Window ->... Read more
DownloadHandlerTexture can access a destroyed texture object on destruction
If DownloadHandlerTexture.GetContent is used to query a texture and that texture is explicitly destroyed prior to the destruction of... Read more
Crash on mdb_page_alloc when opening a project that was running while th...
Steps to reproduce:1. Open the attached “repro project”2. Observe the crash Reproducible with versions: 2021.3.37f1Not reproducible ... Read more
macOS Player freeze when using RunInBackground and Command+Tabbing to an...
Reproduction steps:1. Open the attached “ReproProj” project2. Build and Run3. Press Command + Tab a few times Expected result: Appli... Read more
Shader errors are logged in the Player log file when Strict shader varia...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New Scene“ Scene3. Build and Run the Project4. Using t... Read more
PostProcessing Bloom effect is not rendered when it is displayed on a Qu...
How to reproduce:1. Open the “PostProcessingBloomBug.zip“ project2. Open the “PostProcessExperimentScene“ Scene3. Observe the Game v... Read more
Material on a GameObject flickers when the parent of the GameObject is s...
How to reproduce:1. Create a new HD RP project2. Open the “SampleScene“3. Create a Cube GameObject in the Hierarchy4. Duplicate the ... Read more
Create menu presents not installed Packages assets after entering Play Mode
How to reproduce:1. Create a new project2. Right-click in the Project Window3. Hover over "Create"4. Observe the options in the Cont... Read more
Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LightTest” Scene3. Observe the Game View Expected resu... Read more
[AppleTV] Minimal vertical movement is interpreted as vertical swiping w...
How to reproduce:1. Open the attached Project "AppleTvRemoteNIS.zip" -> AppleTvRemoteNIS2. Build and Run the Scene "SampleScene" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS