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Fix Plugin Importer for Arm64 Simulator
There are 2 issues with Plugin Importer for iOS/tvOS.#1. No way to target a plugin to Arm64 Simulator Arch specifically#2. Arm64 Dev... Read more
[iOS] Using WebCamTexture.GetPixels to capture a photo doesn't work when...
Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more
Highlighter.Highlight does not find window when using class name as wind...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “TestObject“ GameObj... Read more
Highlighter.Highlight highlights a different component when multiple com...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “TestObject“ GameObj... Read more
Highlighter.Highlight does not find elements in an array or list when th...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “TestObject“ GameObj... Read more
[URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown...
Reproduction steps:1. Open the attached “ReproProject” project2. Open the “Assets/GameScreen.unity” scene3. Observe the Console wind... Read more
[HDRP][RG] Render Graph Viewer breaks Camera rendering
Steps to reproduce: 1. Create a new HDRP 3D Template 2. Open Render Graph Viewer 3. Observe Scene or Game view (Depending on Render ... Read more
D3D11 swapchain error pop-up appears and the Editor shuts down when Gene...
Reproduction Steps:1. Open the attached “repro-project“2. Open the “Assets/OutdoorsScene.unity“ scene3. In the Lightning window sele... Read more
The reprojection buffers for the volumetric are always allocated even wh...
This issue increases a lot the memory consumption of projects with volumetric fog that are not using the reprojection. Read more
VisionOS module installs incorrectly on Unity 6 and HUB 3.7.0
Steps to reproduce: 1. On MacOS and using HUB 3.7.0 download Unity 6000.0.0f1 using this link: unityhub://6000.0.0f1/7bea50d699a2 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS