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Crash on physx::shdfnd::atomicIncrement when adjusting values on a chara...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Assets/Data/Prefabs/SelfModel/PlayerCharacterWithAnimationsTest... Read more
[Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws...
Steps to reproduce: 1. Download attached project and open in Unity 2. In Rendering Debugger, select the Lighting tab 3. Press Play b... Read more
[RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't ...
Steps to reproduce: 1. Download attached project and open in Unity 2. Press Play button 3. On the keyboard, click on Ctrl+Backspace ... Read more
[HDRP][Tutorial] Multiple issues with the HDRP template tutorial
Steps to reproduce: Create a new project from High Definition 3D Sample template. Start following the tutorial steps. Noted Issues: ... Read more
No option to skip video transcoding when launching a Project
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Editor Launch Screen3. Wait until importing of various mp4 ... Read more
Draw Splines Tool does not render new spline lines when Grid is turned o...
How to reproduce:1. Open the “SplineYGridIssue“ project2. In the Project window open the “Assets/_Safeguard/Runtime/Prefabs/Splines ... Read more
Build fails with a Console error "System.Xml.XmlException" when building...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Build Settings (File > Build Settings)3. Build the proje... Read more
“ValidateSchema Error2” error is thrown in the Player when using IL2CPP ...
How to reproduce:1. Open the “IL2CPPPlayerDBIssue“ project2. Open the “SampleScene”3. Make sure that “Scripting Backend” is set to “... Read more
Symbolic links disappear when a .xcframework file is added through the U...
Reproduction steps:1. Open the attached "FileTest" project2. Unzip the “FirebaseAnalyticsXc.zip” file3. Drag and drop the “FirebaseA... Read more
Errors regarding importing occur upon opening a project when the "Librar...
Reproduction steps:1. Delete the “Library” folder (if it exists)2. Open the attached “BugRepro” project3. Observe the Console window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS