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A new Additive Scene cannot be created when an empty Untitled Scene is n...
How to reproduce:1. Delete every Scene from the “Test_UntitledScene.zip“ project (to open the “Untitled“ Scene on launch)(if there a... Read more
[Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
Steps to reproduce: Create a new project from an High Definition 3D template. Create a cube in Hierarchy and then pull it into the P... Read more
Deleting AudioMixer asset throws MissingReferenceException and breaks th...
Steps to reproduce: Create and open an empty project. Create an audio mixer asset (Assets > Create > Audio > Audio Mixer). ... Read more
Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D pa...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Asset/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the ... Read more
Crash when a scene is created with LocalPhysicsMode::Physics3D
How to reproduce:1. Open the “Mesh.Toolkit.Unity.zip“ project2. Navigate to Window → General → Test Runner3. On the Test Runner wind... Read more
[HDRP] Light doesn't bounce off terrains
Steps to reproduce: 1. Open attached project 2. Open "OutdoorsScene" 3. Bake the scene (Window > Rendering > Lighting > Gen... Read more
[VFX] Missing capitalisation in Package Manager window button
Steps to reproduce: Create a new project. Open Window > Package Manager > Unity Registry and Install Visual Effect Graph. View... Read more
Unity Hub opens instead of the Unity Editor when launching a project fro...
Reproduction steps:1. Open the Windows command prompt2. Run a command to open a Unity project, including a backslash at the end of t... Read more
"ParseErrorException" is thrown when parsing a float with a very small v...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Menu bar at the top of the Editor, press Bugs and then select De... Read more
[Quest 2] Input field selected state getting stuck when dragging and sel...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/KeyboardTestingScene.unity” Scene3. Switch to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS