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Error "AssetDatabase.SaveAssets are restricted during asset importing" i...
Steps to reproduce: Create a "Universal 3D" Project Navigate to Window > Search > New Window Search for "scene" Save the Searc... Read more
Plugins .meta files are empty when adding empty plugins to the project
Steps to reproduce: 1. Open the attached "Plugins.zip" project 2. Go to assets > Plugins > iOS 3. Drag and drop attached "dyli... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
Steps to reproduce: Create and open an empty project. Download and add the attached component 'TestClass.cs' to a game object. Add 2... Read more
Search Window text fields have no validation for number of characters en...
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Copy and Paste loads of ch... Read more
Preferences Button is replaced with the loading icon whenever a Search B...
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Observe the Preferences bu... Read more
[Quest] Screen flashes for several seconds when enabling microphone perm...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. Build and Run on Quest4. In Player, click... Read more
Special Values from SurfaceOutput Struct are stripped when using them in...
How to reproduce:1. Open the user-attached project “SurfaceShaderBug”2. Open the “SampleScene” scene3. Observe the “Cube” GameObejct... Read more
Loading icon becomes highlighted when hovered over in the Search Window
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Search for "scene" Move yo... Read more
[RayTracing] Several pragma require directives are ignored in .raytrace ...
Using #pragma require in .raytrace files doesn't work. All pragma require directives are ignored. Steps to reproduce: 1. Clone the p... Read more
Contents of the Paint Terrain tab are not displayed when outside of the ...
How to reproduce:1. Open the attached project "terrain_inspector2.zip"2. Select Assets/Terrain.prefab in the Project window3. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor