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Mouse input is not blocked when Steam Overlay is open
How to reproduce:1. Open the attached project "IN-133408"2. Build the project3. Add the build to Steam as a Non-Steam game by select... Read more
Editor hangs when a huge mesh is used for CanvasRenderer
Reproduction steps:1. Open the attached “ReproProj”2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter Play Mode4. Click th... Read more
ChildSafetyHandles grow indefinitely when repeatedly creating and dispos...
Reproduction steps:1. Open the attached "IN-129541-REPRO-V3.zip" project2. Open the “Assets/Scenes/Scene.unity”3. Open the Task Mana... Read more
My Assets in Package Manager appear empty when the search is cleared and...
How to reproduce:1. Create a new project2. Open Package Manager (Window → Package Management → Package Manager)3. Open My Assets4. S... Read more
SpriteSkin deformation system crash on burst_abort when disabling one mu...
How to reproduce:1. Open the attached “IN-131796” project2. Open the “SampleScene”3. Enter Play mode4. Rotate “Character A” using WA... Read more
Test Shader appears twice in Material Shader selection menu
Reproduction steps:1. Create a new Universal 3D template project2. Create > Material3. Select newly created Material and open Sha... Read more
"CustomPass.injectionPoint" returns "AfterPostProcess" when a global Cus...
Reproduction steps:1. Open the attached "Test.zip" project2. Observe the Console window Actual result: Console logs "AfterPostProces... Read more
Sprite mask does not work when a project is opened with the "LastSceneMa...
How to reproduce:1. Ensure that the "LastSceneManagerSetup.txt" file is not present in the project’s Library folder2. Open the attac... Read more
Some of the Rigidbody2D properties cannot be set after disabling the Gam...
How to reproduce:1. Open the “IN-133881.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Press the Spacebar key5. Observe t... Read more
Child particle spawns offset toward camera when Collide with Depth Buffe...
Reproduction steps:1. Open the attached “IN-132529” project2. Open the “Scenes/CollisionBugScene” Scene3. Move around the “Main Came... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS