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[WP10] Game freezes without any output in Debug mode
Reproduction steps: 1. deploy the game to a Windows Phone 10 (Nokia Lumia 920)2. Start playing the game (Turotial or main game)3. At... Read more
Windows Store: IL2CPP does not support plugins targeting .NET 4.0+ or re...
At this point in time, using IL2CPP scripting backend on Windows Store limits your assemblies to targeting up to .NET 3.5 (the same ... Read more
[UWP] STARTPROCESSTASK Out of Memory when building Master x86 build
To reproduce:1. Open project attached by the user2. Switch to Windows Store Platform UWP build type - XAML3. Open Tools->Configur... Read more
Incorrect resolution after snapping application's window
While Unity shows splash screen, snap application's window to left/right. After splash screen, application shows full screen (full w... Read more
[win store] Few keyboard keys doesn't work
Few keyboard keys doesn't work 1. Open attached project;2. Build VS solution;3. Build and run solution in VS;4. When scene opens, tr... Read more
Screen.orientation doesn't work correctly on tablets
Screen.autorotateToPortrait = false;Screen.autorotateToPortraitUpsideDown = false;Screen.orientation = ScreenOrientation.AutoRotatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor