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'Welcome' and 'project selection' windows are connected with white strip...
To reproduce:1. Start 2 versions of Unity2. Press 'Open' (on any version) and immediately click on any active program on 2nd monitor... Read more
Cannot dock windows after undocking them
Steps to reproduce : - create a new project- undock a window and notice the error- try to dock it back and notice that it's not poss... Read more
[Windows] Editor main window doesn't re-open on the secondary monitor it...
Repro steps: Required setup:- Two monitors- First monitor (3840x2160 with 200% DPI)- Secondary monitor (1920x1080 with 100% DPI) 1. ... Read more
[Safe Mode] [MacOS] Exiting safe mode opens a blank modal window of Editor
[Safe Mode] Exiting safe mode opens a blank modal window of Editor To reproduce:1. Open Editor.2. Enter Safe Mode.3. Exit Safe mode.... Read more
[Window management] Window header shrinks for Unity and hub after changi...
Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more
[Window Management] Project settings window gets undocked after enabling...
Project settings window gets undocked after enabling virtual reality. Refer to the attached video. Steps to reproduce:1) Create a ne... Read more
Tooltips are split and shown on both screens when using dual monitors
To reproduce:1. Open a new Unity project2. Drag Inspector* Window to a second monitor3. click on Main Camera*4. Drag the mouse to an... Read more
[OSX] Project selection window position is locked when it is opened whil...
To reproduce:1. Launch Unity2. Choose 'Open' option3. Move launcher window until project selection window will be opened(gif attache... Read more
[Exclusive] Window size is gradually increasing when switching between f...
Steps to reproduce: 1. Create new project2. Set full screen mode to Exclusive3. Build and run 800x480 windowed player4. Hold alt and... Read more
[Exclusive] Exiting fullscreen mode corners window in top left instead o...
Steps to reproduce: 1. Create new project2. Set full screen mode to Exclusive3. Build and run 800x480 windowed player4. Enter and ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled