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WebGL builds have performance issues when many parallel UnityWebRequests...
How to reproduce:1. Open the attached project ("case_1185256-loadingTest2019.zip")2. Change targeted platform to WebGL3. Make a WebG... Read more
[OpenGL ES 2.0][WebGL 1.0] GLSL Integer binary arithmetic emulation (op_...
How to reproduce:1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip")2. Open the repro scene ("Ma... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project on... Read more
IMGUI on WebGL builds appears washed out when comparing to same IMGUI in...
How to reproduce:1. Open the attached project ("case_1187401-WebglIMGUIGammaIssue.zip")2. Change the targetted platform to WebGL3. O... Read more
WebGL Template variables are inlined
How to reproduce:1. Open the attached project "Project-Q.zip"2. Open Project Settings > Player > WebGL > Resolution and Pre... Read more
[WebGL] Colors in the video are too light/incorrect when using Video Pla...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Select Play and observe ... Read more
[WebGL] CachedXMLHttpRequest.js prevents all web requests from functioni...
How to reproduce:1. Open the attached project ("case-1189663_CachedXMLHttpRequestBugReport.zip")2. Make a WebGL build3. Run it with ... Read more
UnityWebRequest header keys and values not shown correctly when running ...
How to reproduce:1. Open User's attached "WebGLBugTest.zip" project2. Load "StandaloneListener" scene3. Build and Run "StandaloneLis... Read more
[WebGL] File context is not saved when downloading it with WebRequest Do...
How to reproduce:1. Open the user's attached project ("WebRequst_Error.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mod... Read more
[Input System] Key input get stuck on pressed state when CaptureAllKeybo...
-e: see title When I disable captureAllKeyboardInput while the button is still pressed and I release the button, the input system st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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