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Empty build throws new warnings "FS.syncfs operations in flight at once,...
-e: see title, new with 5.5, not seen in 5.4 -repro: --create new project --build and run for WebGL (tested and repro with Chrome a... Read more
[WASM] WebGL build crashes when AudioSource.pitch changes
Reproduction Steps: 1- Open reproduction project and build for WebGL (Make sure WebAssembly is enabled). 2- Run the build using a We... Read more
[WebGL] %UNITY_WEBGL_LOADER_GLUE% section is not properly replaced with ...
Resolved as By Design since we changed the embedding scheme in 5.6. See https://docs.unity3d.com/2017.1/Documentation/Manual/webgl-t... Read more
Parameterized Test using "TestCase" attribute is not working on WebGL pl...
How to reproduce: 1. Open the user attached "WebGLTest.zip" project 2. Change your build target to WebGL, File -> Build Settings 3. ... Read more
Cannot set Compiler to Master configuration in WebGL mode
To reproduce: 0) Make sure you have both Win Standalone and WebGL platforms installed 1) Create a new project 2) Open Player Setting... Read more
WebGL build fails with "bracket nesting level exceeded maximum of 256" i...
Steps to reproduce: 1. Download and open the attached project 2. Attempt to build for standalone Expected result: build succeeds Ac... Read more
[WebGL] Video audio is being played when VideoPlayer's Audio Output Mode...
Reproduction steps: 1. Open the attached project ("case_1241582-AudioOutputMode.zip") 2. Open the repro scene ("SampleScene") 3. Sel... Read more
[WebGL]Substance materials error in browser log'Could not produce class ...
To reproduce: 1) Open attached project 2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio -> ... Read more
[safari 11.1] gamepad mappings not matching
-e: safari 10.1 brings new gamepad support but the buttons don't match nicely like Chrome does (FF has its own issues) -repro: --bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard