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Serialized attribute cannot be focused and written in when it goes just ...
How to reproduce:1. Open the user's attached "DropdownBug" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Tex... Read more
[GraphView] Graph Inspector window sticks to the mouse cursor on changin...
-Graph Inspector window sticks to the mouse cursor on changing any dropdown value in Node settings.-Workaround: Click anywhere to de... Read more
Editor UI text is visibly blurry when compared to Unity versions 2019.2 ...
To reproduce:1. Open up my attached project '1244797.zip'2. Look at both the Scenes folder and GridNote.cs naming texts Expected res... Read more
Personal layout/Inspector: some text unreadable (white on white
In the Personal Layout editor UI, some buttons in the Inspector display unreadable text (white on white). This is a regression from ... Read more
ListView showBoundCollectionSize generates out of bound index for BindItem
Reproduction steps:1. Open user-submitted project2. Press on "test" Asset in the Assets folder3. Scroll all the way down in the insp... Read more
VisualElement object isn't getting updated when its scale is being chang...
To reproduce:1. Open attached project ("case_1185353.zip")2. From menu bar open "TestWindow" > "Window"3. In the newly opened win... Read more
[UIElements] No visuals on some android devices
Build the Rayscape game for Android and launch it on a Nexus 5X (or other device).Expected result: "Rayscape" should be displayed wh... Read more
[UI Builder] "Could not resolve template with name" when hovering on mis...
Steps to reproduce:1. Open Window->UI Toolkit->UI Builder2. Select the Project tab in the Library menu3. Open the UnityEngine-... Read more
[Mobile] ScrollView allows both Vertical and Horizontal movement when it...
Reproduction steps:1. Download the attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" on a mobile device3. Att... Read more
LineRenderer points lists suffers from performance issues when list is l...
1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS