Search Issue Tracker
Crash when trying to set CanvasScaler height
To reproduce: 1. Create canvas via Gameobject/UI/Canvas menu 2. *Add a Text Component *via the Gameobject/UI/Canvas (important) 2. ... Read more
UI element does not change position while it is disabled (SetActive(false))
To reproduce: 1. Open attached project 2. Open test 3. Press play 4. Disable Image object 5. Press I key (script attached to Canva... Read more
Grid Layout Group does not align children correctly
To reproduce this issue: 1. Open the attached project 2. Open 'Layout Groups' scene 3. Go in Canvas>Window>Vertical Group>Grid in t... Read more
Editor crashes when Max Size value of Best Fit is set to high number
To reproduce: 1. Create new project 2. Create UI Text game object 3. Enable Best Fit option 4. Set Max Size to 400 5. Editor crash... Read more
Scaling with Pixel-Perfect causes stuttering
To reproduce: 1. Open attached project 2. Open TestScenarioScalePixelPerfect scene 3. Press play 4. When Pixel Perfect is enabled ... Read more
[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...
To reproduce: 1. Open the project and TestScene in it 2. In the sample, select Canvas > Custom Mesh. 3. See the mesh data in the ins... Read more
2D Rect Mask permanently applied even if component is removed
Reproduction steps 1. Open repro project (3.rar) 2. Open scene "3" 3. Add component "Rect Mask 2D" to the Canvas 4. Remove Rect Mas... Read more
UI package on the Asset Store is broken in Unity 5
"Prefab has multiple Transform components! Removing them automatically would not be safe." errors and "NavMesh asset format has cha... Read more
"Scroll rect" stops updating scroll wheel input after scrolling mouse wh...
Steps to reproduce: 1. Open attached project. 2. Start play mode 3. Press "B" (menu window will pop up) 4. Select Items (Items list ... Read more
Incorrect line spacing when using RichText
How to reproduce: 1. Open the attached project 2. Open the scene ( It has a Text component. Text is written using RichText and some ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard