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Crashed in ApplyMaterialPassWithCache when using custom Fonts
Steps to reproduce: 1) Download attached project " BugReport.zip " and open in Unity.2) Observe crash. If you wasn't able to crash U... Read more
Canvas buttons are unclickable in loaded networking scenes
Reproduction steps:1. Open attached project "case_807687-Production_Stripped".2. Open scene "Stage1a".3. Enter play mode.4. Press "S... Read more
Error when expanding the gameobjects in the Hierarchy for Layout Groups ...
Steps to reproduce : - open the UI Sample project- open the Layout Groups scene and press play- select an object in the Hierarchy an... Read more
[Input Field] ArgumentOutOfRangeException error in Console tab with Kore...
Steps to reproduce: Note: Need keyboard with Korean language setup(windows 10 Microsoft IME Korean will be fine) 1) Download attache... Read more
Slider Handle disappear on resize or changed position after undo(Ctr+Z)
Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas >> S... Read more
CanvasRenderer.SetMesh() causes Unity to crash
Repro steps:1. Download user attached project.2. Open scene DemoSceneCanvas3. Project should crash right after rendering canvas on s... Read more
Setting scene Shading mode to Shaded Wireframe crashes Unity
1. Download user attached project.2. Launch Demo scene3. Set scene Shading mode to Shaded Wireframe Project should crash right away ... Read more
CanvasRender.OnTransformChanged is being called every frame even though ...
Steps to reproduce:1.Open attached "Hierarchy-Transform tests" project2.Open "CanvasRenderer.OnTransformChangedTest" scene3.Open Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS