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Buttons can be Clicked on a different Display than they are seen
Reproduction steps:1. Open user attached Project2. Setup Multiple Game Views3. Press Play4. Click around in the area where a Button ... Read more
Text is not displayed after scrolling when a Rect Mask 2D is attached to...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. Enter the Play mode4. Scroll down until the text is no longer ... Read more
CanvasScaler does not scale UI in relation to Camera Viewport Rect size
CanvasScaler does not scale UI in relation to Camera Viewport Rect property size when Canvas Render Mode is set to Screen Space - Ca... Read more
Input Fields activate on mouse down when dragging UI elements in Scroll ...
How to reproduce:1. Open the user's attached project2. Open scene Scene3. Go to the Game view4. Enable "Maximize On Play" in the Gam... Read more
InputField(TMP) throws an Exception when typing Korean while drag-select...
Reproduction steps: Open the attached project “InputField.zip” Enter Play Mode Select random Korean characters in the input field by... Read more
UI Buttons are not interactable when running Build with FullScreenMode.M...
1. Create a new HDRP project2. Delete all GameObjects from the scene3. Add attached "Canvas.prefab" and "BugTester.cs" files to the ... Read more
Sprite is not being highlighted in the Project window when pressing on i...
How to reproduce:1. Open the project "Test.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy expa... Read more
[UI] UGUI elements cause NullReferenceException in Play mode
Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Expand "Canvas" UI Object in a Hierarchy4. Move "P... Read more
RectTransform that is unmodified gets reset when reverting overrides in ...
How to reproduce:1. Open the attached "RevertPrefabOverridesBug.zip" project2. Go into Assets -> Scenes folder3. Enter the "Sampl... Read more
uGUI loaded from the asset bundles in the editor is not displayed
How to reproduce:1. Open project "SD3-iOS.zip"2. Go to (Assets>Bundles>Open Asset Bundle Unity Window)3. In the Asset Loader M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS