Search Issue Tracker
Using Font Sizes that are too big for Rect Transform causes Argument Out...
Using Font Sizes that are too big for Rect Transform causes Argument Out Of Range (2018.3) Read more
Canvas Text "Best Fit" Toggle does not work
Best Fit causes Null Exception Read more
[Performance] Slow performance when Game View is set to 9:16 Aspect Ratio
Steps to reproduce:1. Open the attached project "1383774.zip"2. Open EnhancedScroller v2/Demos/08 View Driven Cell Sizes/08.scene3. ... Read more
Upgrading the project results in missing System.Serializable UnityEvent ...
How to reproduce:1. Open attached project "UnityEventSerialisationBugExample.zip" in a reproducible Unity version2. In Hierarchy win... Read more
Continuously updating colorMultiplier for a Selectable's colors allocate...
How to reproduce:1. Open user-submitted project (ColorTest) and 'SampleScene' scene2. Enter Play Mode3. Open the Profiler window and... Read more
Layout Groups do not unlock Rect Transform Width/Height when unchecking ...
To reproduce:1. Open the attached project2. In the Hierarchy go to Canvas -> GameObject3. In the Inspector Horizontal Layout Grou... Read more
Mask is not being rendered into RenderTexture in Game View when Render M...
How to reproduce:1. Open user attached 'Svg UI Repro.zip' project2. Open 'SampleScene' Scene3. Select 'Mask' child of 'Canvas - Scre... Read more
[TextMeshPro] Changes to sprite asset cause sprite to not be rendered
DescriptionChanges to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or pla... Read more
Tiled Sprites imported to newer versions from versions 5.4 and lower thr...
How to reproduce:1. Open the project attached by the user (Bug Report.zip)2. Open the "BugScene" Scene3. Observe the error in the co... Read more
[iOS] Delayed call gameObject.SetAction() makes UI disappear
Reproduction steps:1. Open the attached project "UI Bug Report.zip";2. Open the Bug Test scene;3. Build an iOS XCode Project;4. Run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor