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TextMeshPro UGUI is not masked when objects are rendered behind it
To reproduce: 1. Open my attached project 2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being mas... Read more
Setting RecTransform.pivot via script offsets the GameObject unless it i...
How to reproduce: 1. Open attached project ("PivotSettingIssue.zip") 2. Open Scene called "BugDemonstration" 3. Play the game 4. In ... Read more
Layout Group with Content Size Fitter forces UI element's transform to r...
To reproduce: 1. Open user's project attached 2. Enter Play mode Expected: object's transform is not reset every time canvas is reb... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce: 1. Open the attached "1303204.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Press the blue sq... Read more
When GameObject with a Button-component on it gets activated, alpha-valu...
How to reproduce: 1. Open attached project 2. Open ReproScene 3. Enter the Play Mode 4. Observe results in the Console Reproducible... Read more
[Particle System] The text in 'Particle System' component is too small w...
How to reproduce: 1. Create new Unity project 2. Create a Particle System, in Hierarchy window right-click -> Effects -> Particle S... Read more
Graphic Raycaster stops hitting GameObjects when opening a selection win...
How to reproduce: 1. Open the attached "1290074_repro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. In the Hier... Read more
[UI] [legacy text] When text font used has references to the bold font -...
Steps to reproduce: 1. Open QA attached project 2. Open "SampleScene" 3. Observe the NotoSansCJKtc-Regular.otf fond is too bold with... Read more
[RectMask2D] Child gameObject is masked if there are less than 2 corners...
To reproduce: 1. Open project 2. Change image z rotation to 0 Expected: Image will be shown even if only one corner will be in Rect... Read more
[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...
Description: "Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore ... Read more
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