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[macOS][VSCode] Unity crashed when ending debugging with VSCode: [Perfor...
Steps:1. Open attached project ("crash-small.zip")2. Open scene "MainView"3. Open script "Bluetooth.cs" with VSCode4. Add a breakpoi... Read more
Inspector show info box instead of editors when having multiple missing ...
Having a GameObject with multiple missing scripts are creating an incorrect number of editors for the Inspector.Instead of creating ... Read more
Undocked Editor window cannot be placed back in-between its previously a...
How to reproduce:1) Create a new Unity project2) Reset the Editor layout to 'Default'3) Undock the Game window by clicking and dragg... Read more
[UI Element] Drop-down icon is overlapping with the text under Editor Co...
Text gets clipped with a dropdown icon when a long text is selected under Editor Controls properties ( eg. EnumPopup, EnumField, Mas... Read more
Layout of undocked windows is not preserved when there are 2 or more win...
How to reproduce:1. Download, extract and open attached project (1124786repro.zip)2. Create two separate, undocked Inspector windows... Read more
Keys throw errors when changing to the same value as before
Steps to reproduce:1. Open a new project2. Go to Preferences->Keys3. Find a key and change it to the same as before* Expected: th... Read more
Changing through Settings and Preferences sections with the Arrow Keys l...
How to reproduce:1. Open or create a Unity Project2. Dock the "Settings" and "Preferences" Windows together in a separate Window3. I... Read more
Refreshing an asset forces scripts to recompile during play mode, even i...
Steps to reproduce: 1. Create a new project2. In Preferences, set "Script changes while Playing" to "Recompile after finished playin... Read more
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce: 1. Open attached project2. Open scene Scenes/SampleScene.unity3. In the Hierarchy, select the New Sprite gameobjec... Read more
Assigning shortcuts to editor layout not working
Steps to reproduce : - create a new layout- open shortcut manager- search for the layout and notice that it doesn't show up Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS