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Verify saving assets popup doesn't appear on saving scene or quitting un...
Verify saving assets popup doesn't appear on saving the scene or quitting unity unless the user makes some change in the player, edi... Read more
[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...
To reproduce: 1. Open project(link in edit) 2. Open 'FontXR_Calibrator' scene 3. Open profiler, enable deep profile 4. Play scene E... Read more
Crash in scripting_icall_string_to_utf8 when using a 3rd party debugging...
This crash is coming from a custom debug log implementation of third party library which does not cover the unicode characters. If y... Read more
TreeView rows break when thicker height line is unfolded before thinner ...
Reproduction steps: 1. Download project "Maintainer Unity 2017.3.zip" and open in Unity 2. In the "Maintainer" tab press "Scan proje... Read more
When leaving play mode error Assertion failed on expression: 'm_CurrentE...
Steps to reproduce: 1. Download 975044_repro.zip and open "test" scene 2. Enter play mode 3. Double click on here message in Console... Read more
2018.4.15f1 version suggests 2018.4.14f1 as a new version
Steps to repro: 1. Open Unity in 2018.4.15f1 version 2. Check for updates Expected result: Update Window shoes that user is on a ne... Read more
Errors when scaling an image outside the scene view area
Steps to reproduce : - import the project attached - open the scene - try to scale the sprite outside the scene view edges and noti... Read more
Importing a class with the same name as a built-in Unity component gets ...
To reproduce: 1. Download attached project "New Unity Project (9).zip" and open in Unity 2. Reimport "Grid.cs" 3. Observe that you ... Read more
[Memory] 1 MB increase in RuntimeInitialize() memory due to TempBackgrou...
Reproduction steps: 1. Open the attached project "EmptyProject"; 2. Build the iOS project and open it through XCode; 3. Hold down th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard