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Light Probes Group pink selection lines are not updated when switching a...
How to reproduce: 1. Open the attached "1318463_Repro" project 2. Open the "asd" Scene 3. In the Hierarchy select the "Light Probe G... Read more
Ambient lighting is different in Prefab editing Mode
Steps to reproduce: 1. Create a new scene 2. Set Environment Lightning Source to Color and Ambient Color to white (FFFFFF) 3. Open P... Read more
Wind is not affecting SpeedTree assets if trees are beyond the camera fr...
To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more
Shadows are not rendered when Mesh Renderer Cast Shadows parameter is se...
How to reproduce: 1. Open the attached project 2. Go to the Inspector window -> Mesh Renderer -> Cast Shadows 3. Set Cast Shadows p... Read more
Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-projec... Read more
Shadows flicker when using mixed mode shading and adding Cookie to Direc...
To reproduce: 1. Download attached project "Unity 5_6 Tests.zip" and open in Unity 2. Open "testLux 2" scene 3. Set your Real Time S... Read more
Shadow Cascades change relatively with the camera's Far Clipping Plane
Decreasing a camera's Far Clipping Plane will push Shadow Cascades along with it (see gif) Steps to reproduce: 1. Open the attached... Read more
[Normal Bias] Directional light bleeds through certain object structure
Steps to reproduce: 1) open the project 2) open 'TestLights' scene 3) focus on the tombstone and zoom in 4) rotate camera around an... Read more
GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...
How to reproduce: 1. Open the user's attached "BakedTreeShaderBug" project 2. Open the Scene "BugScene" 3. Bake the lights (Window->... Read more
Soft shadows have a hard line where the first Shadow Cascade splits
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Main" scene 3. Zoom into the shadow of the Cube in the Game view E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
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- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard