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Shader error in 'MC/Toon': profile specifier "nointerpolation" not allow...
To reproduce: 1) Open attached project 2) In main Assets folder, find MC.Toon Shader Expected: No compilation errors Actual: https:... Read more
Compute shader with volume texture fails to dispatch
Reproduction steps: 1. Download project "ComputeTest2.zip" and open in Unity 2. Open scene ComputeTest 3. Enter Play mode (notice th... Read more
Unity Crashes when vertex shader slider property value is being changed ...
How to reproduce: 1. Open Unity 2. Load user-submitted project(Demo_Unity.zip) 3. Open 'Extended_Snow_Scene.unity' scene 4. Select '... Read more
Clicking on a 'Shader Variant Collection' outputs a "NullReferenceExcept...
Reproduction steps: 1. Open "New Unity Project.zip" project 2. In the Project window click on "global" Expected Result: The Shader... Read more
Changing property to incompatible type in Shader Graph Editor breaks the...
To reproduce: 1. Open user's attached project 2. Open scene "BonusMaterials" 3. Select Cube and edit its "Beachball" shader 4. Navi... Read more
UNITY_VERSION Shader Macro returns wrong value for two-digit minor versi...
How to reproduce: 1. Open attached project with Unity 2018.2.20f1 2. Reimport UnityVersionTest.shader. It checks the current Unity v... Read more
[Regression] Missing UnassignedReferenceException on Play, causes Unity ...
How to reproduce: 1. Download attached project file and open "main" Scene 2. Enter Play Mode Actual result: Unity crash Expected: U... Read more
SHADER_API_D3D11 is nolonger correctly defined across the shader source
How to reproduce: 1. Create new empty project 2. Download attached shader and drag to Assets folder 3. Check the error Actual resul... Read more
PixelSnap has an offset in built in Sprites/Diffuse shader
Steps to reproduce: 1. Open attached project (PixelSnap) 2. Toggle between Sprites/Diffuse and Sprites/Default 3. Notice that Sprite... Read more
[DX12 Editor] Switch to DX12 Editor crashes if object in scene is using ...
Steps: 1. Open repro scene 2. In player settings, move DX12 to top of api list 3. Crash Reproducible with : 2018.1.0b3, 2017.3.0p3 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard