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AO textures imported from 2018.2 have no data in the G/B channels
Steps to reproduce 1. Open original project "RGB File Size.zip" 2. Look at the "Hydraulic_Pump_Detailed_Items_AO" texture Expected ... Read more
WorldNormalVector using in surface shader can't get proper value in GI c...
How to reproduce: 1. Download attached project file and open "Normal" Scene (you can see the Sphere in black color) 2. Open 'NewBake... Read more
Custom Shader Editor doesn't refresh when changed in the shader code
Description: Custom Shader Editor doesn't refresh when changed in the shader code. To reproduce: 1. Load shadertest project. 2. Op... Read more
Shader problem gives "Too many texture interpolators" error
To reproduce: 1. Load the texarray-test project. 2. Load the main.unity scene. 3. Open Assets/TextureArraySplatLayered.shader in a ... Read more
Custom Surface Shader (instanced) Not Evaluating SH Probes
Reproduction steps: 1. Open the attached project (lighting problem repro.zip); 2. Open the scene "lighting issues.unity"; 3. In the ... Read more
Surface Shader normal maps are not automatically normalized in fragment ...
Steps to reproduce: 1.Download and open the attached project 2.Open scene "CubeNormals" 3.Pres play 4. Observe spinning cubes with d... Read more
[WIN] Standard Shader takes up more memory in standalone build than in t...
How to reproduce: 1. Open attached project 2. Open scene CS.unity 3. Build to Standalone and run 4. Attach profiler 5. Go to Profil... Read more
Unity build process freezes when compiling shader
How to reproduce: 1. Open the "Shader_Crash.zip" project 2. Build the "16-Shader.unity" scene Actual result: Unity freezes. Reprod... Read more
Material preview is missing when using Shader that uses TRANSFORM_TEX ma...
How to reproduce: 1. Open the user attached project and "main" scene 2. Enter playmode and observe that the particle effect using P... Read more
[macOS] Editor crashes on start,after porting to mac and adding preloade...
Repro steps: 1. Create a new project on Windows 2. Save the project 3. Open the project in a Mac (OS 10.12.4) 4. Open "Edit" -> "Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard