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Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
InitializeOnLoadMethod throws exception with generic parameter
Steps to reproduce: 1. Open user attached project 2. Uncomment the first line of TheBug.cs script 3. Notice the errors in the consol... Read more
DLL file causes Editor to hang on entering Play mode
Steps to reproduce: 1. Open attached “testingDLL.zip” Unity project 2. Enter Play mode Expected results: Unity enters Play mode Act... Read more
Managed DLL in the Editor folder doesn't get loaded when assembly defini...
Steps to reproduce: 1. Open attached project 2. Observe the console error Actual result: the managed DLL in Editor folder doesn't ... Read more
System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce: 1. Open the user's attached "1235376_Repro" project 2. Observe the Console log Expected result: No error is throw... Read more
"Unexpected node type error" is thrown when loading Library/EditorOnlySc...
Unexpected node type error is thrown on opening UI Element project Steps to reproduce: 1) Open attached project Expected Result: P... Read more
Local Package project files are generated incorrectly when the Package i...
How to reproduce: 1. Open the project in the attached folder (RelativePackageTest.zip) 2. In the Project view, go to Packages/Graphi... Read more
Using a compiled C# DLL in a Unity project throws a build error
How to reproduce: 1. Open the attached "Repro.zip" project 2. Build "test" scene to Standalone Expected result: Build succeeds when... Read more
JsonUtility.FromJsonOverwrite doesn't overwrite objects data when given ...
Steps to reproduce: 1. Open attached project "972430.zip" 2. Open "Test" scene 3. Enter play mode 4. Select 'Main Camera' in the Hi... Read more
Variant interface type assignment doesn't correctly convert when using m...
To reproduce: 1. Open user's attached project 2. Go to Window -> Test Runner 3. In Test Runner window, press Run All 4. Observe Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builders incorrectly informs about a circular dependency when the reference in the second UI Document is removed
- TextMeshPro Text is misaligned when it should align in the "flush" style
- Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode
- A bright horizontal line appears in Game view while underwater, when the cloud layer is enabled
- [HDRP] Clear coat materials produce screen-space reflections when the clear coat value is 0 in "Forward Only" Lit Shader Mode