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Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...
How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more
Rider package is not loaded until there are compilation errors in Assets
Steps: Prerequisites: Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more
[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. 3. Check the Console. Actual behavior: - ... Read more
Cannot find ScriptableObject asset by search in Project Window when name...
How to reproduce: 1. Download and open attached "Asset Namespace Change Bug" project 2. In the Project Window's search bar type "t:M... Read more
Help/Documentation Button of C# Script Does not Send you to the HelpURLA...
To reproduce: 1. Open attached project 2. Select ExampleScript in project window 3. Click on Help/Documentation button Actual: Mon... Read more
Unity crashes on Transform::SetLocalPosition when entering Play Mode
Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more
Unity Editor crashes when passing half of the Emoji to native C++ code
To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity 2. Open "surrogate" scene 3. Enter Play mode Ex... Read more
Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...
Reproduction steps: 1. Open the attached project "repro.zip" 2. Open Scenes/SampleScene scene 3. Select MainCamera in the Hierarchy ... Read more
csc.rsp references do not work when used with custom assemblies
Steps to reproduce: 1. Open and run User-supplied project Expected: no errors are thrown Actual: errors are thrown Reproduced in: ... Read more
Editor freezes after Building & Running while in Play mode
How to reproduce: 1. Open the attached project 2. Open the "OfflineLobby.unity" scene 3. Enter Play Mode 4. Press Ctrl + B 5. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builders incorrectly informs about a circular dependency when the reference in the second UI Document is removed
- TextMeshPro Text is misaligned when it should align in the "flush" style
- Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode
- A bright horizontal line appears in Game view while underwater, when the cloud layer is enabled
- [HDRP] Clear coat materials produce screen-space reflections when the clear coat value is 0 in "Forward Only" Lit Shader Mode