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Scene View - The grid is not displayed when viewing the scene in 2D view
When viewing a scene in 2D view, the grid will not be displayed. In order to get the grid to show correctly, you will need to open t... Read more
Scene View - The viewing angles for the grid in Orthographic (Iso) view ...
When viewing a scene in 3D orthographic view, the viewing angles at which the grid will be displayed are very narrow - much narrower... Read more
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more
Game View - The Scale value string is truncated
The text used for the Game View Scale value is currently truncated due to increasing the string length (both an increase in decimal ... Read more
GameObjects in the Scene are not selectable when using "w" after paintin...
How to reproduce:1. Open project "tilemaptest3.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Tile Palle... Read more
[Scene View] Gizmos dropdown disappears while toggling Windzone checkbox...
When window dropdown form Scene view is opened and mouse is hovered over wind zone then its tooltip appears and then toggling its ch... Read more
Grid snapping is incorrect when dragging an object with multiple axes si...
To reproduce:1. Open attached project2. In Hierarchy window, select the cube and try dragging / rotating it with multiple axes simul... Read more
[Editor] The Gizmo icon visibility in Scene view is controlled by the wr...
In the Scene window, the Gizmo visibility is controlled through a drop down menu on the top.However, the check boxes in the menu doe... Read more
When trying to rotate a GameObject, its Y-axis gizmo has a very generous...
Steps: 1) Create a new project2) Switch the scene mode to 2D3) Create a new UI Text (right click in Hierarchy > UI > Text)4) S... Read more
[ToolMode] Tile Palette's previous tool is selected when currently selec...
How to reproduce:1. Open user's attached project2. Select Tile Palette Tab3. Select brush tool4. Select and then deselect eraser too... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor