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0
votes
By Design

Scriptable Object reference is lost when loading a scene with EditorScen...

Scene Management

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more

1
votes
Fixed

Used overrides are removed when "remove unused overrides" is used

Scene Management

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Mar 14, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the project “IN_34675”2. Open the “SampleScene” Scene3. Select the “test” Prefab in the Hierarchy4. Press o... Read more

0
votes
Fixed

Redo changes the order of Prefab's children

Scene Management

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Jan 06, 2022

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Version/s: 2022.1.0a15

Steps:1. Make a prefab instance with a child2. Add another GameObject to Hierarchy3. Parent it to the Prefab instance before the pre... Read more

0
votes
Fixed

Prefab's unapplied changes can't be reverted when both a prefab and non-...

Scene Management

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Oct 05, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open attached project "1370630.zip"2. Create two cubes3. Turn one game object cube into a prefab4. Select both... Read more

0
votes
Fixed

[Undo] Fatal Error appears while undoing replace Transform operation

Scene Management

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Oct 13, 2021

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Version/s: 2022.1.0a11, 2022.1.0a13

Steps:1. Create a new project2. Add GameObject to Hierarchy3. Convert to prefab4. Open the created prefab5. Add "Text" component==&g... Read more

0
votes
Fixed

Nested prefabs lose changes made to their object after saving when paren...

Scene Management

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Aug 31, 2021

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Version/s: 2020.2.0a10, 2020.3.17f1, 2021.1, 2021.2

How to reproduce:1. Create a new empty 3D Project2. Add a Cube to the Scene and Save3. Add a Sphere to the Scene and Save4. Make the... Read more

0
votes
By Design

EditorApplication.playModeStateChanged event is inaccurate when raised f...

Scene Management

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more

1
votes
Active

"Duplicate identifier" error appears after applying added GameObject to ...

Scene Management

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Oct 13, 2021

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Version/s: 2021.1.0a2, 2022.1.0a13

Steps:1. Add two GameObjects to hierarchy "P1" and "P2"2. Convert them to prefabs3. Make P2 child of P14. Save the scene5. Drag P2 t... Read more

0
votes
Fixed

Asset becomes corrupted when it is overwritten by the same asset with th...

Scene Management

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Oct 15, 2021

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Version/s: 2020.3, 2020.3.1f1, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "SaveLoadTest.zip"2. Open scene called "SampleScene" in the attached project3. Select ... Read more

0
votes
Fixed

Editor freezes when clicking Prefab > Select Asset

Scene Management

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Mar 14, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project "UnrealToUnity"2. Right-click a prefab instance in the Hierarchy3. Click Prefab >... Read more

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