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1
votes
Fixed

Not Saving Modified Scene When Exiting Runtime

Scene Management

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Aug 11, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Create a new Empty Game... Read more

5
votes
Fixed

Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...

Scene Management

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Mar 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open user's attached project ("RhythmGame.zip")2. Open folder Scenes and open "LandingScreen" scene-- Editor crashes... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more

0
votes
Not Reproducible

Long save times with no changes

Scene Management

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Mar 07, 2019

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Version/s: 2018.3.7f1

Reproduction steps: 1. Open "fnfmega" project2. Open "Game" scene3. Save Scene4. Notice long loading Expected Result: Clean scene sh... Read more

0
votes
Not Reproducible

"Canvas (Environment)" GameObject is added as root to a Canvas Prefab wh...

Scene Management

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Aug 19, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1

How to reproduce:1. Open the “PrefabTest.zip“ project2. Open the “SampleScene“3. Open the “Assets/Canvas.prefab” Prefab in the Proje... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

Scene Management

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Oct 12, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

0
votes
Fixed

"Missing" ScriptableObjects do not throw NullReferenceExceptions when ac...

Scene Management

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

How to reproduce:1. Open the attached Project "testProject" and load Scene "SampleScene"2. In the Project Window delete the Asset "t... Read more

0
votes
Won't Fix

AssetDataBase.GetDependencies(true) and AssetDataBase.GetDependencies(fa...

Scene Management

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Oct 10, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12

How to reproduce:1. Open the attached project “GetDependencyDemo”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the... Read more

0
votes
Fixed

EditorSceneManager.sceneOpened and EditorSceneManager.sceneOpening event...

Scene Management

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Apr 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download the tester-attached script(ReloadScene.cs)2. Create a new Unity project and import the script3. Make a ... Read more

4
votes
By Design

Nested Prefabs hideflags are not applied when Prefab is saved

Scene Management

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Apr 14, 2019

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Version/s: 2018.2.21f1, 2018.3.11f1

How to reproduce:1. Open the attached 'PrefabDontSaveInEditorBug.zip' project2. Go to the Project tab -> "Scenes" and open "Sampl... Read more

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