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"Missing" ScriptableObjects do not throw NullReferenceExceptions when ac...
How to reproduce:1. Open the attached Project "testProject" and load Scene "SampleScene"2. In the Project Window delete the Asset "t... Read more
Multiple errors appear in the Console when closing a Scene that contains...
How to reproduce:1. Open the user's attached project2. In the top bar menu select BugRepro > Reproduce Bug Step 13. Select BugRep... Read more
Prefab file contents do not update when it is renamed
Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more
[Asset and scene] Game object doesn't go to active scene when added from...
Gameobject doesn't go to active scene when added from the hierarchy > right click.Steps to repro:1. Open project2. Create several... Read more
Errors are thrown after redoing Nested Prefab Variant creation
Reproduction steps: Create a new project Create 2 GameObjects: Cube and Sphere Drag both GameObjects to the Project Window to make t... Read more
Unable to create a prefab when gameObject's name starts with a period
How to reproduce:1. Create a new project2. Create a Cube and name it ".Cube"3. Try to make a Prefab from the ".Cube" Expected result... Read more
Material gets applied to a broken prefab instance when dragging it over ...
To reproduce:1. Open up the attached project ("case_1124308-New_Unity_Project.zip")2. Open up scene "SampleScene"3. Go to Assets -&g... Read more
[Improved Prefab] Nesting changes made in Prefab Mode are not saved on s...
Nesting changes made in Prefab Mode are not saved and the pop up which asks to save the changes while switching back to the main sce... Read more
Crash on "typeinfo for NonCopyable" when copying and pasting a nested Pr...
Reproduction steps:1. Open the attached project “CubeUnity-Repro”2. Open the "VfxKaZar_Ongoing" Prefab in Prefab Mode3. In the Hiera... Read more
[Undo] [Improved prefabs] Errors are thrown on performing the 'Undo' ope...
On applying the 'Undo' function over the Prefab Override window, errors thrown in the console. Refer attached video and StackTrace. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS