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GameObject Transform Component is corrupted when using copy-paste, redo-...
How to reproduce:1. Create a new 3D project2. Create 2 new scenes - “ReproScene” and “EmptyScene”3. Load “ReproScene” and create an ... Read more
[Undo] “Transform is used before Awake” error appears when accessing Gam...
How to reproduce:1. Open the user’s attached “Bug.zip” project2. In the Hierarchy window select “Cube” GameObject3. Duplicate “Cube”... Read more
Crash on Transform::CheckStructure when manually opening a scene
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/LivingRoom.unity scene3. Observe the crash Reproduc... Read more
Errors are thrown after redoing Nested Prefab Variant creation
Reproduction steps: Create a new project Create 2 GameObjects: Cube and Sphere Drag both GameObjects to the Project Window to make t... Read more
AsyncOperation.allowSceneActivation is ignored when refocusing Editor
Reproduction steps:1. Open the attached “Test Project” project2. Enter the Play Mode3. Click on a different window, outside the Edit... Read more
Long Prefab save times when using Unity 2022.2 and higher
Reproduction steps:1. Open the attached project “PrefabSave”2. Open the Profiler window (Window > Analysis > Profiler)3. In th... Read more
Deleted scene selection is wonky in the Build Settings
Steps to reproduce:1. Open the attached project2. Open the Build Settings window (File>Build Settings)3. Select the fourth scene ... Read more
Async Scene load operation with allowSceneActivation set to false comple...
How to reproduce:1. Open the attached user project “My project.zip“2. Open Scene “SampleScene”3. Enter Play Mode4. Switch to another... Read more
UX: Prefab Family Popup terminology needs to be improved.
Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more
Drag Prefab instance to Scene view is broken
From user: 1) Prefabs dragged into the Scene view places it to a seemingly random position in the hierarchy. See full forum post. [h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor