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httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more
[macOS] Crash when FileSystemWatcher is used on a large number of files
Reproduction steps: 1. Open the attached project "Case_1324348" Reproducible with: 2018.4.35f1, 2019.4.27f1, 2020.3.9f1, 2021.1.8f1... Read more
Unexpected jump while debugging nested loops in Visual Studio
How to reproduce: 1. Open Unity 2. Load user-submitted project 3. Open 'ArrayTest.cs' script in Visual Studio 4. Set Visual Studio d... Read more
[Windows] API_test:DeleteUnityWrapper crashes when exiting Play mode
To reproduce: 1. Download attached project "Unity_DLL_test.zip" and open in Unity 2. Open "Text Example" scene 3. Enter Play mode 4... Read more
[Android] DllNotFoundException: MonoPosixHelper
Steps to reproduce: 1. Open user attached project 2. Build and run on a device 3. Press 'DecompressAndDeflate' 4. Wait until uncompr... Read more
[System.Net] Cannot set IPv6 to multicast socket. ArgumentException is t...
Reproduction Steps: 1. Open User's project 2. Open "main" scene 3. Run scene 4. Error is thrown: ArgumentException: Value does not f... Read more
System.Environment.Exit causes a build to freeze
To reproduce: 1. Open the project, attached by the tester (exitFreeze.7z) 2. Build and run the project for standalone 3. Press Spac... Read more
Crash on RaiseException when calling Debug.Log using a default interface...
How to reproduce: 1. Open the attached project from "1408355crash.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode and observe th... Read more
[Performance Regression] Matrix4x4 multiplication significantly slower
Reproduction steps: 1. Open attached project "Matrix.zip" and scene "SampleScene" 2. Enter Play Mode and wait for a few seconds 3. I... Read more
Application.Unload crashes with the 4.x scripting runtime
To reproduce: 1. Build & run to an android device 2. Press the "Crash" button 3. Notice that the app crashes (can be done by using A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard