Search Issue Tracker
[Android][Vulkan] Android devices crash on specific scene
Steps to reproduce: 1. Open attached project 2. Build and run "Lights" scene on specified device 3. App will load, run for a couple ... Read more
[Android] Rotating device from portrait to landscape multiple times crea...
Steps to reproduce: 1. Open "rotationBugEmptyStripped" project 2. Build and run"SampleScene" scene on Android 3. Rotate phone from p... Read more
[Android] Android ARMv7 and ARMv64 builds crash with CsoundUnity package
Reproduction steps: 1. Open the attached user's project "TestUnity.zip" 2. In the Build Settings add "SampleScene.unity" to Scenes i... Read more
[Android][Google Pixel C] Application using Joystick Controller project ...
1. Open attached "CrashPixel" project 2. Build and run it to Google Pixel C device 3. Leave application running for a few minutes R... Read more
[Android] Newer devices with Adreno GPU take very long time to start the...
Reproduction steps: 1) Download and open user's attached project (OwnCloud link and password are provided) 2) Build Scenes/GameStart... Read more
[Android] Using Gles2 Graphics API and PostProcessingV2 Layer script giv...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene "SampleScene" 3) Select Main Camera gameObject in ... Read more
[iOS] Application crashes when putting app to foreground if it's launche...
To reproduce: 1. Open attached project 2. Build and Run on iOS 3. When app is loaded, put it to background and then to foreground ag... Read more
[Android] [Vulkan] Graphics memory is not released when switching betwee...
Steps to reproduce: 1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip" 2. Switch to Android 3. Export the Andr... Read more
[Android] Building empty project with Gradle build system fails on Mac
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Keep everything default, just change Bundle Identifier 4.... Read more
[Android] Splashing screen on android behaves like scale to fit when it ...
To reproduce: 1. Download and open attached project 2. Make sure that splash screen scaling in player settings is set to scale to fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard