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ld: framework not found FBLPromises error when building Xcode
How to reproduce:1. Download the attached project2. Build the project for iOS3. Open the Xcode project4. Deploy the project to iOS5.... Read more
[iOS] Device console does not log Debug messages of archived Application...
How to reproduce:1. Open the attached Project "Test Logger project"2. Build the Scene "SampleScene" for iOS3. Archive the built Xcod... Read more
[iOS] Crash when using ComputeSafeArea in UnityView.mm
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the crash Reproducible wi... Read more
[iOS] "Unable to Install" Error is thrown when attempting to install an ...
How to reproduce:1. Open the attached Project "JPName"2. Build the project for iOS and open the Xcode Project3. Archive the Xcode Pr... Read more
[UaaL] “Screen.orientation” is not changing orientation in the UaaL exam...
How to reproduce:1. Open the user’s attached “uaal-example.zip” project2. Follow the instructions from here: https://github.com/Unit... Read more
[iOS] Capitalization in the keyboard is enabled when setting the Content...
How to reproduce:1. Build And Run the user’s attached “TestsKeyb2.zip” project2. In the app, enable the “Password” checkbox3. Focus ... Read more
[iOS] AppIcon fails to be added to the Xcode Project
How to reproduce:1. Open the attached Project "imagetest"2. Build the project for iOS3. Observe the Xcode Project Navigator tab Expe... Read more
[iOS] “Screen.orientation” returns wrong orientation when rotating a device
How to reproduce:1. Build And Run the attached “ScreenOrientation.zip” project on an iOS device2. Hold the device in portrait orient... Read more
[iOS] Gyroscope spins even when device is put on a flat surface
Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings Build to the iOS Platform In the applicati... Read more
[iOS] Touch Input freezes when disabling autorotation
How to reproduce:1. Open the attached Project "RotateBug"2. Build and Run the Scene "SampleScene" for iOS3. In the Build, when the t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS