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Editor crashes when editing a nested property with EditorGUILayout.Prope...
How to reproduce:1. Open the attached project and select foo_test.asset2. In the Inspector try to change the value of Bar using the ... Read more
"The editor layout could not be fully loaded" message is shown when the ...
To reproduce:1. Open attached project ("case_1207271.zip")2. Observe the Console Expected result: No messages are printedActual resu... Read more
Unsaved changes dialog mentions same window multiple times if window wit...
Steps to reproduce: 1. Open attached project2. Open window using Test > SaveChangesWindow3. Click 'Set Unsaved' button in SaveCha... Read more
Editor crashes on Scripting::CreateEngineScriptableObject when creating ...
Reproduction steps:1. Open the attached "case_1248984.zip" project-- Observe the crash Reproduces on: 2019.1.0a11, 2019.2.0a1, 2019.... Read more
[Editor] Asset element removed from the list if the array size value sel...
Asset element removed from the list if the array size value selected while adding the element. Steps to repro:1. Create a new projec... Read more
[Services] Titles and external links under services appear to be flicker...
On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more
ManagedReference array elements get drawn with wrong PropertyDrawers aft...
Reproduction steps:1. Open attached project "ManagedReferencePropertyDrawer"2. Create an empty GameObject and add a component of typ... Read more
EventType.MouseDrag is triggered when cancelling a Context Menu by Right...
How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more
EventType.DragUpdated is being called when the calling Window is unfocused
How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Click and drag the "Dra... Read more
[IMGUI] "Info" property is misaligned in"Polygon Collider 2D" component
In the "Polygon Collider 2D" component, "Info" property is misaligned. It is placed slightly to the left than other properties in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS