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0
votes
Fixed

Unity does not show proper error message when running on unsupported GPUs

Graphics - General

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Aug 26, 2018

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Version/s: 2018.2.5f1

Steps to reproduce:1. Open Unity on a computer that has a GPU which doesn't meet minimum system requirements/is deprecated Expected ... Read more

0
votes
Not Reproducible

[iOS] Occluded object becomes transparent when Ambient Occlusion and MSA...

Graphics - General

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Aug 15, 2018

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Version/s: 2018.2.2f1

Reproduction steps:1. Open the attached project "msaa ao.zip";2. Make an iOS build;3. Launch the built project on any iOS device;4. ... Read more

0
votes
Fixed

[HDRP] Shader property has mismatching texture dimension after switching...

Graphics - General

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Aug 27, 2018

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Version/s: 2018.2.0b9, 2018.2.6f1

How to reproduce:1. Create new Unity project using "High-Definition RP" template2. In the Build Window, switch the platform to UWP E... Read more

1
votes
Postponed

SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...

Graphics - General

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Aug 29, 2018

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Version/s: 2018.2.0a4

How to reproduce:1. Open attached "GraphicsMT" project2. Go to Player Settings --> Other settings, observe that Graphics Jobs are... Read more

2
votes
By Design

Generated texture becomes black in the Game view when Position is increased

Graphics - General

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Aug 30, 2018

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Version/s: 2018.2.5f1

How to reproduce:1. Open the attached project2. Load SampleScene and enter a Play mode3. In the Hierarchy window select PlaneParent ... Read more

0
votes
By Design

material.SetFloat(name, value) ignores min/max values of slider property

Graphics - General

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Aug 24, 2018

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Version/s: 2018.3.0a9

How to reproduce:1. Open the "FloatMinMax Repro.zip" project2. Open the "SampleScene.unity" scene3. Press Play4. Check the console f... Read more

0
votes
Won't Fix

[TreeCreator][Tree Editor] properties are not changing under distributio...

Graphics - General

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Sep 04, 2018

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Version/s: 2018.3.0a6, 2018.3.0a11

Properties are not changing under distribution, geometry, shape settings and shadow caster resolution is not changing under material... Read more

0
votes
Fixed

[Linux editor] HDRP Template fails with error spam

Graphics - General

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Sep 03, 2018

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Version/s: 2018.3.0a11

-e: the error is:--Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0... Read more

0
votes
Fixed

Mesh Optimization is disabled on meshes with more than 30000 vertices

Graphics - General

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Sep 04, 2018

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Version/s: 2017.3.0a5, 2018.2.2f1

To reproduce:1. Open the QA's attached project2. Select the FBX model in the Assets folder and enable Mesh Optimization3. Open the "... Read more

0
votes
Fixed

[DirectX][OpenGL]Tiled Animated Sprites glitch out when iterating over f...

Graphics - General

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Aug 31, 2018

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Version/s: 2017.2.0p1, 2018.1.0b12

Reproduction steps:1. Open the attached project ("k67 spriteGlitches")2. Build and Run the project3. Inspect the game until you will... Read more

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