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Dragging GUISkin asset to the Hierarchy causes a crash in UnityEditorInt...
When .guiskin is from the Assets folder to the Hierarchy, Unity crashes as soon as the boundaries of Hierarchy are entered. Steps t... Read more
Opening project opens 2 editors
Reproduction steps: 1) Open attached project (ReproProject.zip) Notes: Project is empty. User has attached with some assets, but bu... Read more
Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce: 1. Setup a two monitor setup 2. Open any Unity project 3. Open Game View window 4. Drag Game View window to anot... Read more
[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy...
[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy panel when multi-scenes are edited Steps to repro: 1. Open... Read more
Unity crashes while selecting transitions between animation states
Reproduction steps: 1. Open attached project. 2. Open "Movement Test" scene. 3. Open Window > Animator and select "Character" object... Read more
Crash after changing Layers array size value using Debug mode
Steps to reproduce: 1. Create new project 2. Open "Tags and Layers" window 3. Set its mode to Debug 4. Expand "Layers" 5. Change va... Read more
[macOS]Window bar is black in Editor
The top bar in Unity 2017.1.0a6 is black on Mac. Steps to reproduce: 1. Create a new project Reproduced with: 2017.1.0a6. Not repr... Read more
[LookDev] 'Single2 object view' allows editing 'Main view (1)' via the '...
Steps to reproduce: 1) Open the attached project. 2) Open LookDev. 3) Select 'Single2 object view'. 3) Expand the 'Views' menu. Opt... Read more
All about bugs
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Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
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- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard