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Disabling object's component from Editor script does not save changes af...
To reproduce: 1.Download and open attached project.2.Run the editor script by going to Menu -> Reproduce and press "Disable Box C... Read more
Mouse cursor over Unity 5.4 window disappears on MS Surface Book
When Unity 5.4 is running on MS Surface Book with touch support and if you open the editor and the project using ONLY touch, mouse c... Read more
Help menu item has two additional empty page breaks at the end of popup ...
Steps to reproduce: 1. Open any project or create new one.2 .Execute menu item: Help Expected: No empty menu page breaks Reproducibl... Read more
Crash when saving a changed scene
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "CoolZone" scene located in "Assets\Scenes"3. In "Assets\P... Read more
[OSX] Color picker doesn't update in realtime
To reproduce:1. Create a material2. Use color picker to select albedo3. Move picker around4. Notice color isn't updated, if you maxi... Read more
[PlayerSettings.ProductName] Product name doesn't appear on the menu bar...
Product name doesn't appear on the menu bar Read more
Undocked windows are immovable
Steps to reproduce:1. Create new project2. Undock any window3. Try to move undocked window Expected results: undocked windows is mov... Read more
The Editor crashes when creating a prefab, undoing the action and trying...
Steps to reproduce the issue:1. Open attached project and in any scene navigate to the "Hierarchy" window.2. Create a new game objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS