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[BugReporter] Need to remove Public field from Preview
[BugReporter] Need to remove Public field from Preview Small leftover from https://trello.com/c/r1QDsIiU/35-remove-public-field-from... Read more
[MacOS] BugRepoter launch locks Editor
Launching of BugReporter locks Editor. To repro:1. Open Unity Editor.2. Open BugReporter.3. Go to Editor.Actual result: Editor do no... Read more
Bug Reporter window freezes when there already is another Bug Reporter w...
How to reproduce:1. Create a new Unity project2. Open the Bug Reporter window3. Open another Bug Reporter window4. Try to move the s... Read more
Bug reporter upload of report fails consistently with non actionable err...
Clone https://github.cds.internal.unity3d.com/giorgos-petkakis/sw-21-2-relaxing-cloud-simulatorOpen project with 2021.2.0b4Invoke bu... Read more
Unity Bug Reporter window text isn't scaled accordingly or is scaled but...
Steps to reproduce:1. Open a new project2. Edit -> Preferences -> UI Scaling3. Make sure that "Use default desktop setting" is... Read more
[Bugreporter] Unable to open Bug Reporting Tool
In 2019.4.29f1, On clicking the 'Report a Bug' link, Bug Reporting Tool is not opening. Steps to Repro:1. Create a new Project2. Ope... Read more
[Bug Reporter] "connection closed" message
Unity bug reporter displays a "Connection closed" error when trying to send a bug reporterwe need to wait or try several times to ge... Read more
typo/grammar mistake in Unity Bug Reporter
Steps to reproduce:1. Open Unity Bug ReporterResult: second question looks like this "How we can reproduce it using the example you ... Read more
Reports with more than 4gb worth of files are limited to exactly 4 gigab...
How to reproduce: 1. Open the bug reporter2. Attach some files to the bug reporter so that the total upload size is above 4gb3. Send... Read more
BugReporter 5.6.0a3 crashes in Windows
1. Run BugReporter 5.6.0a3 in Windows. Actual result: In Win8.1 and 10 it won't launch at all. In Win7 it will show crash. Works fin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS