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Crashed during loading of "dubstepper" scene
To reproduce:- Open attached project and launch "dubstepper" scene- Observe the crash Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more
Critical audio bug, short audio clips are played incorrectly (the first ...
To reproduce:1. Open attached project2. Open main scene3. Press play4. Press the button frequently and you'll hear that it clipps th... Read more
Audio clip fails to play after entering Play mode when UnloadUnusedasset...
Reproduction steps:1. Open the attached project " BeiJingPixel_UnloadUnusedAssets4.rar";2. Open the Game.unity scene;3. Enter the Pl... Read more
[AudioImporter] ContainsSampleSettingsOverride does not recognize BlackB...
Steps to reproduce this issue: Open attched example project Execute from the main menu "BugReport > AudioImporter.ContainsSampleS... Read more
When Gapless looping is turned off the pitch is shifted up
To reproduce this bug: 1. Open the attached project2. Make sure the project type is iOS(File->Build Settings->iOS)3. Select an... Read more
[AudioReverbZone] Changing Reverb Preset via script has no effect on audio
How to reproduce:1. Open the attached project2. Open and play ReverbTest1 scene3. Hit tab to change AudioReverbZone.reverbPreset4. L... Read more
OnAudioFilterRead is never called if added programmatically via AddCompo...
How to reproduce:1. Open the attached project2. Open test scene ( creates default empty Unity scene with a 3D Cube, Audio Source, an... Read more
AudioClip help icon links to broken page
AudioClip help icon links to broken page. On the inspector when you click the little help icon on an audio clip it goes this broken ... Read more
Audio falloff gets distorted when moving the Audio Listener quickly
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Quickly move the camera back and fourth Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS