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[Audio] Exposed parameter for the Send effect's level gives an error in ...
Steps to reproduce: 1. Open the attached project (861696-TestCase.zip) 2. Open the Assets/test.unity scene 3. Open Audio Mixer 4. Se... Read more
Low Pass Frequency slider is mapped between 0 - 22000 hz instead of 10 -...
How to reproduce: 1. Open attached project 2. Open scene "LowPassIssue" 3. Select Main Camera 4. Change the value "Frequency" in th... Read more
AudioMixer values get reset between Awake() and Start()
To reproduce: 1. Open user's attached project ("SoundManagerFix.zip") 2. Paste these lines into the Start() function: float test = -... Read more
Audio starts popping after pausing and resuming the Scene
How to reproduce: 1. Open the "SoundStutterBug.zip" project 2. Press Play 3. Pause and resume the scene several times 4. Listen to t... Read more
Audio clip fails to play after entering Play mode when UnloadUnusedasset...
Reproduction steps: 1. Open the attached project " BeiJingPixel_UnloadUnusedAssets4.rar"; 2. Open the Game.unity scene; 3. Enter the... Read more
Audio clip auto-play setting is not stored in preferences (state is lost)
After selecting multiple clips within the Editor, the inspector forgets what settings it was using regarding auto-play. Reproductio... Read more
Editor crashes on AudioClip.Create if frequency is set to 1 or 2
Steps to reproduce: 1. Download 873683_repro.zip and open "new" scene 2. Press play button and then space bar 3. Unity crashes 4. Se... Read more
Null reference exception in AudioSource.Play() causes editor to freeze
Steps to reproduce: 1. Download AudioIssue.zip and open "scene" scene 2. Press play and click the canvas button 3. Press stop Resul... Read more
[AudioMixer] [Echo] Playing sound in the Editor when scene is stopped
Reproduction steps(GIF attached): 1. Open the attached project. 2. Open the "Untitled" scene. 3. Double click "NewAudioMixer" and se... Read more
All about bugs
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