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Crash when creating a prefab from a gameobject which original prefab has...
Steps to repro:1. Create a new gameobject2. Drag it to the project view to create a new prefab3. Delete the prefab, observe that the... Read more
Adding a DontSave component to a normal GameObject throws errors
To reproduce:1. Open attached project2. Open scene test3. It contains a gameobject with a components that is set to "DontSave"4. Ent... Read more
Nested asset max depth is lower in 4.5
To reproduce:1. Open TestScene in project DepthBug using Unity 4.3.42. Inspect the Depth Test behaviour on Game Object and expand th... Read more
Creating an asset produces an error and crashes the editor
Open the Example1.scene; the repro steps are:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save th... Read more
AddObjectToAsset doesn't serialize an object inside the asset
Open the Example1.scene; do the following:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save the s... Read more
[Standard Assets] Importing a standard assets package throws errors and ...
Steps to repro:1. Install Unity with only the standalone player2. Launch Unity3. Assets > Import Package > 2D3. Import all in ... Read more
Unity crashes sometimes after deleting asset files from project folder
Steps to reproduce: 1. Open Unity;2. Create new project and scene;3. Import Vehicles package from Standart assets (Assets --> Imp... Read more
reproduction scenario for UnityEditor.UI.dll' is in timestamps but is no...
Repro: - Open Project- Change any letter in name of folder to it's oposite case (lower to upper or upper to lower).- Close Unity- Op... Read more
Scene file is modified after changing build settings
To Reproduce: 1. Download the attached project or create any project with two scenes in it, make sure the target platform is iOS. 2.... Read more
Scripts are always recompiled when building SceneAssetBundles
To Reproduce: 1. Open the project attached to the post. 2. Goto 'Bundle Builder' in menubar. 3. In the opened editor window select e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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