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[2022.3 only] Assertion failed on expression: 'scriptedImporterClass == ...
Steps to reproduce: 1. Open the Standalone Profiler window 2. Look at the Console Actual results: Assertion failed on expression: 's... Read more
Editor crashes and a window with "GetManagerFromContext: pointer to obje...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the "GetManagerFromContext: pointer to object of manager 'MonoMan... Read more
AssetImportWorkers crash on compiling ASMDEF while Collab-proxy package ...
The Import Worker crashes happen rarely on creating new projects through HUB. There is a special logic which automatically upgrades ... Read more
Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by...
How to reproduce:1. Open the “IN-99563_repro“ project Expected result: The project opensActual result: The Editor crashes Reproducib... Read more
"Importer(DefaultImporter) generated inconsistent result for asset" warn...
How to reproduce:1. Create a new Universal 3D project2. Ensure that the Clear on Play/Build/Recompile options are disabled in the Co... Read more
Crash on RaiseException when entering Play Mode in a specific project
How to reproduce:1. Open the attached “IN-102142_CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play... Read more
Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when idling on a ...
How to reproduce:1. Open the attached “IN-105255.zip” Project2. Observe the Editor for 5mins Expected result: The Editor is runningA... Read more
Domain reload triggered after disabling Auto Refresh when creating/delet...
How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more
EditorGUI.GradientField bleeds into adjacent columns when used in multi-...
How to reproduce:1. Open the attached “IN-107178” project2. Make sure the “Unit” Scriptable Sheet is open in the Scriptable Sheets t... Read more
Crash on "core::vector<AssetReference, core::allocator<AssetReference, 0...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “AppodealDemoScene“2. In the Project window, delete the “Assets/P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS