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Files tagged with DELETE in Package Import window aren't deleted when im...
To reproduce:1. Open attached project ("case_1174849-Project.zip")2. Import attached Custom Package ("old.unitypackage")3. Import at... Read more
File explorer dialog won't show shortcuts to folders when adding assets ...
How to reproduce:1. Create a new shortcut of any folder you have laying around2. Create a new Unity project and open it3. In the Uni... Read more
Crash on TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced when opening a...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Deletion.unity“ scene3. Observe the crash Reproduc... Read more
Asset Importer tags user added files with DELETE tag in Package Import w...
How to reproduce:1. Open attached project ("ReproP.zip")2. Import "UpdatedPackage.unitypackage" Expected result: Folders/files are n... Read more
The new path is relative to asset path when calling AssetDatabase.Rename...
How to reproduce:1. Open the "repro.zip" project2. Open the "SampleScene" scene3. Enter Play Mode4. Check the console:- Notice that ... Read more
Assets lose alpha channel in Project window when Asset Pipeline Active v...
How to reproduce:1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
[Windows, DLL Loading] fbxsdk_c.dll fails to load because Unity Editor s...
How to reproduce:1. Open user-submitted project (fbxsdk)2. Open the Test Runner window3. Run all Edit Mode tests Expected result: al... Read more
AssetDatabase.FindAssets("t:type") does not find scriptable objects when...
How to reproduce:1. Open the attached project ("case_1179661-Asset_Database_Version_2_Issue.zip")2. Select Issue Demo/Find Animal As... Read more
A false pop-up appears when modifying a script and having Recompile Afte...
Update/Note: we decided to revert this change as users were asking to return this option How to reproduce:1. Open the attached "1325... Read more
Crash on __pthread_kill when opening a project with a broken prefab
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS