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[AW] in-between key type creation is wrong with "Auto" key type
if the previous and next keys are of type "Auto", and you create a new key in-between these two keys, the newly created key is of ty... Read more
ModelImporter.clipAnimations getting invalid mask data with custom Asset...
Steps to reproduce: 1. Open "UnityPrototypes" project 2. Select Art/Factions/_Prototypes/Testing/Animation/animTest.fbx prefab 3. Se... Read more
Activating an object with an Animation component causes CPU performance ...
To reproduce the issue follow the steps: 1. Open "Meme Switch" project 2. Open "CS_Game" scene 3. Run the scene 4. Open Profiler Win... Read more
Vector4 field of an animated Material is not tinted blue or red when in ...
How to reproduce: 1. Open the attached project "AnimatedVector4.zip" 2. Open Scene 3. Click on AnimatedMaterial in the Scene Hierarc... Read more
[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps: 1. Open user attached project 2. Select "CharlieRunAni" in the Project Window 3. Open it in the Animation Window 4. In ... Read more
Zooming out of the Animation window with the curves button selected free...
Steps to reproduce: 1. Open attached project 2. In the project window select Animations/Samples/AnotherCameraTest_Movement 3. In the... Read more
[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...
Steps to reproduce: 1. Open attached project 2. Open atnimation window 3. In project tab select "Anim1" to preview it 4. Back in an... Read more
[Optimize Game Objects] Animated meshes causes scaling issues in Play mode
Steps to reproduce: 1) Download attached project "OptimizeGameObjects.zip" and open in Unity. 2) Open scene "Test" and press Play. ... Read more
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