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Optimize GO results in wrong root motion when scrubing blended clips in ...
root motion is offset after scrubbing back & forth through a blend in Timeline repro:- open attached project- open OGbug scene a... Read more
Animation window is leaking memory when inspecting animation with more k...
Steps to reproduce this issue:1. Import Idle.anim from "UMotion Community - Animation Editor" package on asset store2. Open Idle.ani... Read more
AnimationCurve.Evaluate() makes glitchy animation when used with System....
How to reproduce:1. Download, extract and open user's attached project (New Unity Project.zip)2. Open 'Scene'3. Select 'NoiseViewer'... Read more
TransformStreamHandle.GetPosition doesn't get the correct world space po...
How to reproduce:1. Open the user attached project named "AnimationJobs"2. Select the "Chomper" GameObject in the Hierarchy, note th... Read more
Animation behaves differently in Edit and Play modes when animation's Ba...
How to reproduce:1. Open the attached project named "Case_1117299"2. Select the "New Timeline" and Play the Timeline Preview. Observ... Read more
Crash in AnimatorOverrideController::GetOriginalClip when using an index...
How to reproduce:1. Open user-submitted project (CrashReport)2. Open scene 'SampleScene'3. Enter Play Mode Expected result: the Edit... Read more
Subsequent animation transitions are cut short after interrupting an ani...
How to reproduce:1. Open user-submitted project (ANIMATOR_CURRENT_INTERRUPT)2. Select the 'xbot' GameObject in the Hierarchy window3... Read more
Animation Event leads to non-existent documentation page when clicked on...
Reproduction steps:1. Open the project inside "Space Raider.zip"2. Open the Animation window3. Select "Explosion" animation4. Select... Read more
Animation nodes are not selected when clicking CTRL+A
How to reproduce:1. Open attached project "Case_1119191_ctrla"2. Open Animation Window and "New Animation" animation3. Click somewhe... Read more
Humanoid animation imported from Mixamo is glitchy
To reproduce:1. Open users attached project "ShotPro AssetBundle Pjt.zip"2. Select "Standing Up" asset from Project folder3. In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default