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All animation events are called at the same frame when using UnityEngine...
To reproduce: 1. Open the attached project 2. Press play 3. Observe the console Expected: animation events should not be played at... Read more
A specific animation character moves both directions vertically, instead...
To reproduce: 1. Open project 2. Play 'mainScene' Expected: 'Rabbit will be jumping from the hat' (expected and actual result gifs ... Read more
mecanim::animation::ValuesFromClip crash, after undoing animation keyfra...
To reproduce: 1. Open attached project "SpriteCrashAnim.zip". 2. Open "Test" scene. 3. Open Animation window. 4. Select "CrashObject... Read more
Animator.parameterCount returns 0 when changing the Animator State's Mot...
How to reproduce: 1. Open the user-submitted project 2. Open the Scene "SampleScene.unity" (Assets/Scenes/SampleScene.unity) 3. Ente... Read more
AnimationEvent isn't fired in an animationClip without keyframes when th...
How to reproduce: 1. Open the attached "case_1110125-AnimationEventNoKeyframes" project 2. Open scene "SampleScene" 3. Enter Play mo... Read more
Animator not resetting back to written defaults
To reproduce: 1) Open attached project and scene 2) Play it 3) Click Change State to double the size of cube 4) Click Toggle Over Ti... Read more
Crash on PreOrderPlayableTraverser::Traverse when repeatedly tapping Esc...
Reproduction steps: 1. Open the user's attached project 2. Open the Scene 'Scenes/MainMenu' 3. Enter Play mode 4. Click on 'Host (S... Read more
When entering play with disable Animator game object takes idle animatio...
Steps to reproduce: 1. Download 901268_repro.zip and open "test" scene 2. Disable Animator from "HeavyInfantry" game object 3. Enter... Read more
API Updater does not update Animator.Stop() method from 5.6 to 2017.1
How to reproduce: 1. Open attached project - Note that there is an Error in the console, but the API Updater wasn't triggered - ... Read more
Crashing always after changed some of the layers in controller to "sync ...
Steps to reproduce: 1. Open attached user project (minotor) 2. Create an empty scene 3. Create a cube and attach an Animator compone... Read more
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