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HelpBox visuals in the “Sprite Editor” window is not aligned with the l...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Sprite Editor" Observe the dis... Read more
"You cannot save to an invalid folder" warning dialog box is shown when ...
How to reproduce: Open the "Tile Palette" project Open the "Sample Scene" Select the "Grid/Tilemap" Focus on the Scene view Press th... Read more
Inspector fields reset when changing "Cell Sizing" mode and "Cell Size" ...
Reproduction steps:1. Open the attached project "ReproProj"2. Select “New TileSet” in the Project window3. In Inspector, change “Cel... Read more
Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing ...
Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Enter Play Mode4. Select the “AtlasTestSprite” Sprit... Read more
Crash on RenderAs2D::OnPostLateUpdate when opening a specific project fo...
How to reproduce:1. Open the attached “IN-124373” project2. Observe the crash Reproducible with: 6000.3.0a5 (f9a1fab5607a), 6000.3.0... Read more
MaterialPropertyBlock of a SpriteRenderer is reset when it is updated th...
How to reproduce:1. Open the attached “UnityBugReproduce.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4. Select the ... Read more
Painting on a Tilemap erases random tile when an empty tile was selected...
How to reproduce:1. Open the attached "IN-124569_ReportTilemap.zip" project2. Open the "Test" scene3. Select the "Grid" GameObject i... Read more
Tile Palette grid keeps panning when the mouse click is released outside...
How to reproduce:1. Create and open a new 2D project2. Create a Tilemap GameObject in the Hierarchy3. Open the Tile Palette4. Create... Read more
Using "PhysicsBody.SetAndWriteTransform" using "PhysicsWorld.TransformWr...
Create a PhysicsBody Assign its PhysicsBody.transformWriteMode as PhysicsWorld.TransformWriteMode.Slow3D Assign a PhysicsObject.tran... Read more
GPU Instancing does not work with Sprite Renderer when used in an URP pr...
How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more
All about bugs
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