Search Issue Tracker
By Design
Votes
0
Found in
4.0.0b6
Issue ID
483453
Regression
No
Zooming in the Scene view with LODGroup selected skips all LOD levels
Look at the attached video to see what I did. When using the mouse scrollwheel to zoom in the scene view, notice that the Camera in the LOD group goes from 0% to 10% (the size of the Culled Area), then skips alll the LOD levels and goes to 100%, but it still says 10%.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar
Add comment