Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b1
Issue ID
923411
Regression
No
XRSettings.supportedDevices does not return a list of supported VR devices
To reproduce:
1. Open attached project;
2. Open "test' scene;
3. Enter play mode;
4. Look to the Console.
Expected result: XRSettings.supportedDevices returns a list of supported VR devices.
Actual result: "System.String[] UnityEngine.Debug:Log(Object) Test:Start() (at Assets/Test.cs:13)" is returned to the Console when calling XRSettings.supportedDevices.
Reproduced on versions: 5.5.4p1, 5.6.2f1,2017.1.0f1, 2017.2.0b1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment