Search Issue Tracker
Feature Request
Votes
0
Found in
2018.4.17f1
Issue ID
UUM-121839
Regression
No
[XR][XR SDK][Postprocessing] Bloom is affecting region behind Occlusion Mesh
How to reproduce:
1. Open attached project ("1217594-Repro.zip")
2. Open SampleScene scene
3. Enter Play mode
Expected result: Bloom is not affecting the region behind Occlusion Mesh
Actual result: Bloom is affecting the region behind Occlusion Mesh
Reproducible with: 2018.4.17f1, 2020.1.0a24, 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Not tested with: 2017.4.37f1 (No package support, PostProcessing is removed from Asset Store)
Notes:
- Tested with Oculus Rift, Mock HMD
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
Resolution Note:
This is a feature request.